gusset

(via Sculptural Photography - Digicave)
“
Photographs in a traditional sense are not the window to the world we think they are. They are moments in time, but told purely from one viewpoint. The fact is the world around us is made up of complex shapes and forms that cannot be truly explored in the 2D image alone.
We challenge the concept of photography, as our technology is all about expanding the tools of perception. Just as the microscope enlarges things the natural eye cannot see, sculptural photography expands our field of vision so that objects can be viewed from all angles, just as in real life.
Digicave is the heir of Cubism, creating images that have depth and scale, but using digital as the medium rather than paint. Many content creators are now digitising the world around us, and we view sculptural photography as the only way to capture form as it really is, rather than how it is perceived to be.
“
Click through for movable 3D renders, “as ‘real’ as holding the actual object in your hand.”

(via Sculptural Photography - Digicave)

Photographs in a traditional sense are not the window to the world we think they are. They are moments in time, but told purely from one viewpoint. The fact is the world around us is made up of complex shapes and forms that cannot be truly explored in the 2D image alone.

We challenge the concept of photography, as our technology is all about expanding the tools of perception. Just as the microscope enlarges things the natural eye cannot see, sculptural photography expands our field of vision so that objects can be viewed from all angles, just as in real life.

Digicave is the heir of Cubism, creating images that have depth and scale, but using digital as the medium rather than paint. Many content creators are now digitising the world around us, and we view sculptural photography as the only way to capture form as it really is, rather than how it is perceived to be.

Click through for movable 3D renders, “as ‘real’ as holding the actual object in your hand.”